Hi,
I'm just wondering how this feature works?
I have tested this and it doesn't seem to work as expected...
I have a scene with Corona materials, with displacement. I do the scan scene and the '0' doesn't change. Why? I click on the 'tools' button and all it does it take me in to compact material editor mode (I use slate) with the displace texture selected.
I feel like this is either buggy or could work much better...
Thanks for any tips
Hi,
I'm just wondering how this feature works?
I have tested this and it doesn't seem to work as expected...
I have a scene with Corona materials, with displacement. I do the scan scene and the '0' doesn't change. Why? I click on the 'tools' button and all it does it take me in to compact material editor mode (I use slate) with the displace texture selected.
I feel like this is either buggy or could work much better...
Thanks for any tips
Hi,
I'm just wondering how this feature works?
I have tested this and it doesn't seem to work as expected...
I have a scene with Corona materials, with displacement. I do the scan scene and the '0' doesn't change. Why? I click on the 'tools' button and all it does it take me in to compact material editor mode (I use slate) with the displace texture selected.
I feel like this is either buggy or could work much better...
Thanks for any tips
Hi,
I'm just wondering how this feature works?
I have tested this and it doesn't seem to work as expected...
I have a scene with Corona materials, with displacement. I do the scan scene and the '0' doesn't change. Why? I click on the 'tools' button and all it does it take me in to compact material editor mode (I use slate) with the displace texture selected.
I feel like this is either buggy or could work much better...
Thanks for any tips
Hi,
I'm just wondering how this feature works?
I have tested this and it doesn't seem to work as expected...
I have a scene with Corona materials, with displacement. I do the scan scene and the '0' doesn't change. Why? I click on the 'tools' button and all it does it take me in to compact material editor mode (I use slate) with the displace texture selected.
I feel like this is either buggy or could work much better...
Thanks for any tips
Hi Nicolas,
I've just checked the code, and we are just using an older way of picking up the Materials which doesn't work with Corona 7 so this will be fixed for the next patch (hopefully next week). Thanks for the find.
As for using Compact Material editor, at the time we thought this would be the best way to show which materials had Displacement since it shows up in slots. But I understand your issue.
We are currently doing a UI rework, so once we get to Forensic, I'll look into adding a way to switch between Compact or Slate. No est time on this, but I'll add it to the list.
Thanks
Josh
Hi Nicolas,
I've just checked the code, and we are just using an older way of picking up the Materials which doesn't work with Corona 7 so this will be fixed for the next patch (hopefully next week). Thanks for the find.
As for using Compact Material editor, at the time we thought this would be the best way to show which materials had Displacement since it shows up in slots. But I understand your issue.
We are currently doing a UI rework, so once we get to Forensic, I'll look into adding a way to switch between Compact or Slate. No est time on this, but I'll add it to the list.
Thanks
Josh
Hi Nicolas,
I've just checked the code, and we are just using an older way of picking up the Materials which doesn't work with Corona 7 so this will be fixed for the next patch (hopefully next week). Thanks for the find.
As for using Compact Material editor, at the time we thought this would be the best way to show which materials had Displacement since it shows up in slots. But I understand your issue.
We are currently doing a UI rework, so once we get to Forensic, I'll look into adding a way to switch between Compact or Slate. No est time on this, but I'll add it to the list.
Thanks
Josh
Hi Nicolas,
I've just checked the code, and we are just using an older way of picking up the Materials which doesn't work with Corona 7 so this will be fixed for the next patch (hopefully next week). Thanks for the find.
As for using Compact Material editor, at the time we thought this would be the best way to show which materials had Displacement since it shows up in slots. But I understand your issue.
We are currently doing a UI rework, so once we get to Forensic, I'll look into adding a way to switch between Compact or Slate. No est time on this, but I'll add it to the list.
Thanks
Josh
Hi Nicolas,
I've just checked the code, and we are just using an older way of picking up the Materials which doesn't work with Corona 7 so this will be fixed for the next patch (hopefully next week). Thanks for the find.
As for using Compact Material editor, at the time we thought this would be the best way to show which materials had Displacement since it shows up in slots. But I understand your issue.
We are currently doing a UI rework, so once we get to Forensic, I'll look into adding a way to switch between Compact or Slate. No est time on this, but I'll add it to the list.
Thanks
Josh
Amazing. Thank you!
And thanks for your fast reply :)
Amazing. Thank you!
And thanks for your fast reply :)
Amazing. Thank you!
And thanks for your fast reply :)
Amazing. Thank you!
And thanks for your fast reply :)
Amazing. Thank you!
And thanks for your fast reply :)