Hi guys, thanks for such a great toolset.
Quick question....
Lets say I have a very simple poly object with a few flipped faces. From Sculpt, I can view those faces in red and green (see attached), but it would be ideal if I could select them at a sub-object level..
I have tried the "Select all red objects" button, both when in object and faces modes, but it doesn't seem to affect the selection.... What am I missing?
Hi guys, thanks for such a great toolset.
Quick question....
Lets say I have a very simple poly object with a few flipped faces. From Sculpt, I can view those faces in red and green (see attached), but it would be ideal if I could select them at a sub-object level..
I have tried the "Select all red objects" button, both when in object and faces modes, but it doesn't seem to affect the selection.... What am I missing?
Hi guys, thanks for such a great toolset.
Quick question....
Lets say I have a very simple poly object with a few flipped faces. From Sculpt, I can view those faces in red and green (see attached), but it would be ideal if I could select them at a sub-object level..
I have tried the "Select all red objects" button, both when in object and faces modes, but it doesn't seem to affect the selection.... What am I missing?
Hi guys, thanks for such a great toolset.
Quick question....
Lets say I have a very simple poly object with a few flipped faces. From Sculpt, I can view those faces in red and green (see attached), but it would be ideal if I could select them at a sub-object level..
I have tried the "Select all red objects" button, both when in object and faces modes, but it doesn't seem to affect the selection.... What am I missing?
Hi guys, thanks for such a great toolset.
Quick question....
Lets say I have a very simple poly object with a few flipped faces. From Sculpt, I can view those faces in red and green (see attached), but it would be ideal if I could select them at a sub-object level..
I have tried the "Select all red objects" button, both when in object and faces modes, but it doesn't seem to affect the selection.... What am I missing?
Hi, Yes the red picker is just for objects, not sub-object selection. I wish we could select the flipped normals, we could make a great tool from that.
Hi, Yes the red picker is just for objects, not sub-object selection. I wish we could select the flipped normals, we could make a great tool from that.
Hi, Yes the red picker is just for objects, not sub-object selection. I wish we could select the flipped normals, we could make a great tool from that.
Hi, Yes the red picker is just for objects, not sub-object selection. I wish we could select the flipped normals, we could make a great tool from that.
Hi, Yes the red picker is just for objects, not sub-object selection. I wish we could select the flipped normals, we could make a great tool from that.
Thanks Si, I'll play around with it further. Out of interest, is this topic covered in any of your "How-to" guides?
Thanks Si, I'll play around with it further. Out of interest, is this topic covered in any of your "How-to" guides?
Thanks Si, I'll play around with it further. Out of interest, is this topic covered in any of your "How-to" guides?
Thanks Si, I'll play around with it further. Out of interest, is this topic covered in any of your "How-to" guides?
Thanks Si, I'll play around with it further. Out of interest, is this topic covered in any of your "How-to" guides?
Sad to say no.
We want to come up with a better normals tool. The two buttons we have are just using 3ds Max functions from the SDK and don't work well.
Sad to say no.
We want to come up with a better normals tool. The two buttons we have are just using 3ds Max functions from the SDK and don't work well.
Sad to say no.
We want to come up with a better normals tool. The two buttons we have are just using 3ds Max functions from the SDK and don't work well.
Sad to say no.
We want to come up with a better normals tool. The two buttons we have are just using 3ds Max functions from the SDK and don't work well.
Sad to say no.
We want to come up with a better normals tool. The two buttons we have are just using 3ds Max functions from the SDK and don't work well.
No worries, I'll play around with the Normals from pivot tool to make the changes I need. Thanks again!
No worries, I'll play around with the Normals from pivot tool to make the changes I need. Thanks again!
No worries, I'll play around with the Normals from pivot tool to make the changes I need. Thanks again!
No worries, I'll play around with the Normals from pivot tool to make the changes I need. Thanks again!
No worries, I'll play around with the Normals from pivot tool to make the changes I need. Thanks again!