Hi support.
I have noticed this since I installed Proxsi but I wanted to be sure of the behavior before making a comment.
When there is a ProxSi object in the scene the corona IR render does not behave correctly. If you try and move an object (any object) while using IR it rapidly accelerates its movements.
The scene behaves normally until you create a ProxSi object but If you delete the ProxSi object the behavior still exists.
Has anyone else noticed this?
Wayne
Hi support.
I have noticed this since I installed Proxsi but I wanted to be sure of the behavior before making a comment.
When there is a ProxSi object in the scene the corona IR render does not behave correctly. If you try and move an object (any object) while using IR it rapidly accelerates its movements.
The scene behaves normally until you create a ProxSi object but If you delete the ProxSi object the behavior still exists.
Has anyone else noticed this?
Wayne
Hi support.
I have noticed this since I installed Proxsi but I wanted to be sure of the behavior before making a comment.
When there is a ProxSi object in the scene the corona IR render does not behave correctly. If you try and move an object (any object) while using IR it rapidly accelerates its movements.
The scene behaves normally until you create a ProxSi object but If you delete the ProxSi object the behavior still exists.
Has anyone else noticed this?
Wayne
Hi support.
I have noticed this since I installed Proxsi but I wanted to be sure of the behavior before making a comment.
When there is a ProxSi object in the scene the corona IR render does not behave correctly. If you try and move an object (any object) while using IR it rapidly accelerates its movements.
The scene behaves normally until you create a ProxSi object but If you delete the ProxSi object the behavior still exists.
Has anyone else noticed this?
Wayne
Hi support.
I have noticed this since I installed Proxsi but I wanted to be sure of the behavior before making a comment.
When there is a ProxSi object in the scene the corona IR render does not behave correctly. If you try and move an object (any object) while using IR it rapidly accelerates its movements.
The scene behaves normally until you create a ProxSi object but If you delete the ProxSi object the behavior still exists.
Has anyone else noticed this?
Wayne
Hi Wayne,
Thats an odd behaviour from ProxSi, not too sure why the Corora IR Mesh would cause an issue like that but I'll check it out to see what the problem is.
Many Thanks
Josh
Hi Wayne,
Thats an odd behaviour from ProxSi, not too sure why the Corora IR Mesh would cause an issue like that but I'll check it out to see what the problem is.
Many Thanks
Josh
Hi Wayne,
Thats an odd behaviour from ProxSi, not too sure why the Corora IR Mesh would cause an issue like that but I'll check it out to see what the problem is.
Many Thanks
Josh
Hi Wayne,
Thats an odd behaviour from ProxSi, not too sure why the Corora IR Mesh would cause an issue like that but I'll check it out to see what the problem is.
Many Thanks
Josh
Hi Wayne,
Thats an odd behaviour from ProxSi, not too sure why the Corora IR Mesh would cause an issue like that but I'll check it out to see what the problem is.
Many Thanks
Josh