Hi there, I´ve found that when excluding the Scatter in VrayDirt, it doesnt seem to work properly, when using the IPR theres a new object called "siniVray" when adding this new object the exlude works perfectly, but when stopping and render again it dissapears and its needed to add this object again, this cannot be done in Production. I have tested with Chaos Scatter and its not supported, but with ForestPack works with no issues. Hope you could solve this.
Hi there, I´ve found that when excluding the Scatter in VrayDirt, it doesnt seem to work properly, when using the IPR theres a new object called "siniVray" when adding this new object the exlude works perfectly, but when stopping and render again it dissapears and its needed to add this object again, this cannot be done in Production. I have tested with Chaos Scatter and its not supported, but with ForestPack works with no issues. Hope you could solve this.
Hi there, I´ve found that when excluding the Scatter in VrayDirt, it doesnt seem to work properly, when using the IPR theres a new object called "siniVray" when adding this new object the exlude works perfectly, but when stopping and render again it dissapears and its needed to add this object again, this cannot be done in Production. I have tested with Chaos Scatter and its not supported, but with ForestPack works with no issues. Hope you could solve this.
Hi there, I´ve found that when excluding the Scatter in VrayDirt, it doesnt seem to work properly, when using the IPR theres a new object called "siniVray" when adding this new object the exlude works perfectly, but when stopping and render again it dissapears and its needed to add this object again, this cannot be done in Production. I have tested with Chaos Scatter and its not supported, but with ForestPack works with no issues. Hope you could solve this.
Hi there, I´ve found that when excluding the Scatter in VrayDirt, it doesnt seem to work properly, when using the IPR theres a new object called "siniVray" when adding this new object the exlude works perfectly, but when stopping and render again it dissapears and its needed to add this object again, this cannot be done in Production. I have tested with Chaos Scatter and its not supported, but with ForestPack works with no issues. Hope you could solve this.
Any idea of this?
Any idea of this?
Any idea of this?
Any idea of this?
Any idea of this?