General
FIXED: Refresh MacID issue on Windows 10 PCs.
UPDATE: Icons in Desipher are no longer pixelated.
IgNite Collection
Springboard
FIXED: 3ds Max 2021 Workflow Tab switching out wrong rollouts.
UPDATE: Playblast stability fixes.
UPDATE: Playblast Advanced Window.
Choose mp4 location + name.
Merge XRef Scenes.
Allows custom frames to fix individual frames without the need to re-rendering all frames.
Turn all scene proxies to higher display.
Pulze Render Manager Playblast coming soon.
PLEASE NOTE: Playblast uses CPU's for rendering. We recommend not using the PC during the rendering process as this may result in dropped render frames. (This is a 3ds Max issue, not SiNi). We have coded in the ability to send to Pulze Render Manager and are waiting on their upcoming release.
Object Plugins
Disperse
UPDATE: V-Ray Proxies are now fully supported.
Scatter
UPDATE: V-Ray Proxies are now fully supported.
General
FIXED: Refresh MacID issue on Windows 10 PCs.
UPDATE: Icons in Desipher are no longer pixelated.
IgNite Collection
Springboard
FIXED: 3ds Max 2021 Workflow Tab switching out wrong rollouts.
UPDATE: Playblast stability fixes.
UPDATE: Playblast Advanced Window.
Choose mp4 location + name.
Merge XRef Scenes.
Allows custom frames to fix individual frames without the need to re-rendering all frames.
Turn all scene proxies to higher display.
Pulze Render Manager Playblast coming soon.
PLEASE NOTE: Playblast uses CPU's for rendering. We recommend not using the PC during the rendering process as this may result in dropped render frames. (This is a 3ds Max issue, not SiNi). We have coded in the ability to send to Pulze Render Manager and are waiting on their upcoming release.
Object Plugins
Disperse
UPDATE: V-Ray Proxies are now fully supported.
Scatter
UPDATE: V-Ray Proxies are now fully supported.
General
FIXED: Refresh MacID issue on Windows 10 PCs.
UPDATE: Icons in Desipher are no longer pixelated.
IgNite Collection
Springboard
FIXED: 3ds Max 2021 Workflow Tab switching out wrong rollouts.
UPDATE: Playblast stability fixes.
UPDATE: Playblast Advanced Window.
Choose mp4 location + name.
Merge XRef Scenes.
Allows custom frames to fix individual frames without the need to re-rendering all frames.
Turn all scene proxies to higher display.
Pulze Render Manager Playblast coming soon.
PLEASE NOTE: Playblast uses CPU's for rendering. We recommend not using the PC during the rendering process as this may result in dropped render frames. (This is a 3ds Max issue, not SiNi). We have coded in the ability to send to Pulze Render Manager and are waiting on their upcoming release.
Object Plugins
Disperse
UPDATE: V-Ray Proxies are now fully supported.
Scatter
UPDATE: V-Ray Proxies are now fully supported.
General
FIXED: Refresh MacID issue on Windows 10 PCs.
UPDATE: Icons in Desipher are no longer pixelated.
IgNite Collection
Springboard
FIXED: 3ds Max 2021 Workflow Tab switching out wrong rollouts.
UPDATE: Playblast stability fixes.
UPDATE: Playblast Advanced Window.
Choose mp4 location + name.
Merge XRef Scenes.
Allows custom frames to fix individual frames without the need to re-rendering all frames.
Turn all scene proxies to higher display.
Pulze Render Manager Playblast coming soon.
PLEASE NOTE: Playblast uses CPU's for rendering. We recommend not using the PC during the rendering process as this may result in dropped render frames. (This is a 3ds Max issue, not SiNi). We have coded in the ability to send to Pulze Render Manager and are waiting on their upcoming release.
Object Plugins
Disperse
UPDATE: V-Ray Proxies are now fully supported.
Scatter
UPDATE: V-Ray Proxies are now fully supported.
General
FIXED: Refresh MacID issue on Windows 10 PCs.
UPDATE: Icons in Desipher are no longer pixelated.
IgNite Collection
Springboard
FIXED: 3ds Max 2021 Workflow Tab switching out wrong rollouts.
UPDATE: Playblast stability fixes.
UPDATE: Playblast Advanced Window.
Choose mp4 location + name.
Merge XRef Scenes.
Allows custom frames to fix individual frames without the need to re-rendering all frames.
Turn all scene proxies to higher display.
Pulze Render Manager Playblast coming soon.
PLEASE NOTE: Playblast uses CPU's for rendering. We recommend not using the PC during the rendering process as this may result in dropped render frames. (This is a 3ds Max issue, not SiNi). We have coded in the ability to send to Pulze Render Manager and are waiting on their upcoming release.
Object Plugins
Disperse
UPDATE: V-Ray Proxies are now fully supported.
Scatter
UPDATE: V-Ray Proxies are now fully supported.